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Automatically adjust to the geometry of your model (e.g., adding wear to edges).

Generators are procedural tools that create masks or materials based on your mesh's topology. Instead of hand-painting every scratch or speck of dust, a generator uses "baked maps"—like Curvature, Ambient Occlusion, and World Space Normals—to intelligently place details where they would naturally occur in the real world. How to Use Generators in Your Workflow

: Since Adobe's full acquisition, the software checks for licenses more frequently via the Creative Cloud Desktop app, making the "blocking" step in GenP more critical than ever.

: For fixing tiling issues or texture seams, the clone tool (Shortcut:

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