A Promise Best Left Unkept Walkthrough With Sp ◉
Start a new game. For the majority of the game, you will be reading through the story (click or press Enter to advance text). There are no choices that affect the outcome until the very end.
Alternatively, you can choose to keep the pendant or lie to Eustace, telling him it was lost to time. If you do this, your Pawn (Sp) will express a sense of relief, noting that sometimes the burden of memory is too heavy to bear. This path results in a unique accessory reward that boosts your Pawn’s affinity and magical defense. a promise best left unkept walkthrough with sp
Upon picking up the pendant, a ghostly apparition of a younger Eustace and Seraphina appears for a brief moment—a visual representation of the promise made. Your Pawn (Sp) will react to this vision, questioning if some promises are indeed "best left unkept" if they only bring back the pain of loss. Start a new game