Blynk Joystick Guide
However, the elegance is in the handoff. The Blynk Joystick handles the difficult task of touch sensitivity and smoothing on the client side (the phone), relieving the microcontroller of heavy processing. It creates a feedback loop that feels surprisingly organic. The user pushes, the cloud carries, the hardware moves, and the user sees the result. The distance between the thumb and the machine disappears.
BLYNK_WRITE(V1) // Y Axis yValue = param.asInt(); blynk joystick
int xValue = 512; // Center default int yValue = 512; However, the elegance is in the handoff