Version 0.4 2021 — Laura Island Adventures
Recommendation: choose a primary design stance (meditative vignette or deeper simulation) and align polish tasks to that choice. In practical terms: prioritize smoothing pacing gaps and improving system teaching now; defer expansive simulation until core UX and technical stability are rock-solid. With those moves, Laura Island can turn the promise of 0.4 into a cohesive, resonant experience.
| Bug | Severity | Workaround | |-----|----------|-------------| | Save files from v0.3 cause dialogue freezes | High | Start new game | | Night cave entry – screen goes black but sound plays | Medium | Save before entering; reload | | Quest "Lost Necklace" – final NPC doesn't trigger | Medium | Talk to Taro first, then Mira, then Taro again | | Inventory scroll resets after crafting | Low | Reopen inventory | Laura Island Adventures Version 0.4