Ghost Of Tsushima Directors Cut Build 13082024 Jun 2026
| Metric | Pre-Build 13082024 | Build 13082024 (PC) | Build 13082024 (PS5) | | :--- | :--- | :--- | :--- | | | 78 (with drops to 52 in dense foliage) | 84 (stable. Min 68) | 60 (locked, no dips) | | Loading Time (Fast Travel) | 6.2 seconds (PC) / 4.0 sec (PS5) | 5.8 seconds / 3.7 sec | 3.9 seconds | | VRAM Usage (2hr play) | Starts at 5.2GB → climbs to 7.8GB | Caps at 6.1GB | N/A | | Cutscene Stutter | Present in 3 major scenes | None observed | None |
The highly anticipated Ghost of Tsushima Director's Cut is set to receive a new build, version 13082024, which promises to bring a slew of exciting updates, improvements, and features to the game. As a fan of the series, you're likely eager to learn more about what this new build has in store. In this article, we'll dive into the details of the Ghost of Tsushima Director's Cut build 13082024, including its release date, new features, gameplay changes, and more. ghost of tsushima directors cut build 13082024
primarily addressed stability and performance issues identified after the introduction of AMD Radeon Anti-Lag 2 and specific achievement fixes Hotfix Details (Build 15322290) | Metric | Pre-Build 13082024 | Build 13082024
The build version Ghost of Tsushima Director’s Cut corresponds to on PC, which was released by Nixxes Software Sucker Punch August 8, 2024 Key Updates in Build 13082024 (Patch 7) AMD Radeon Anti-Lag 2 Support : This build introduced official game integration for AMD Radeon Anti-Lag 2 In this article, we'll dive into the details