Tire grip feels more consistent, and the cars are less likely to randomly snap into a spin for no reason. More importantly, the collision model is refined. In older versions, a fender bender could glitch your car into the ground or send it flying. In 2.3.1, damage modeling feels weightier and more realistic. You can actually drift around corners with predictable weight transfer, making the "Test Track" fun rather than a chore.
: Transmissions (automatic, semi-auto, manual) and differentials are now separated components. street legal racing redline v231 better
: Maxing out turbo boost provides significant speed gains with relatively low engine degradation in this version. Weight vs. Aero Tire grip feels more consistent, and the cars
The "Better" branch focuses on memory leaks. If you used to crash every time you entered the race grid or swapped a tire, v231 seems to have patched the major heap corruption issues. : Maxing out turbo boost provides significant speed
: A more generous resource cache reduces stuttering on modern hardware, and the cache is no longer cleared every time you enter or leave the garage. Enhanced Mechanical Realism :
: Adjusting this is critical for max power. Different fuel types have different optimal ratios. Turbo/Nitrous