Stronghold Crusader Unit Stats [portable]
Mercenaries offer tactical flexibility but cost significant gold. They do not require an armory or weapon production.
Example: Swordsman (20 armor) vs Archer (7 dmg) → 7 × (100/120) ≈ 5.8 damage per arrow (needs ~9 arrows to kill). stronghold crusader unit stats
As the siege dragged into nights, personalities hardened into archetypes. A Crusader commander in a pale helm rode like a metronome—predictable, relentless. He sent in waves: light cavalry to probe, knights to hammer, engineers to gouge. Salim's scouts danced around them at dusk, harrying supply lines and pulling back like ghosts. At one point, a small band of desert skirmishers slipped out and burned the Crusaders' siege engine before dawn, the flames snatching at polished timbers. The knights cursed the sky, certain the desert itself had become a conspirator. As the siege dragged into nights, personalities hardened
Effective in mass groups against unarmored targets like Spearmen or Archers. Cost: 60 Gold Speed: Fast Armor: Medium Attack: High Salim's scouts danced around them at dusk, harrying