

| Scenario Name | Brief Objective | Notable Post-Patch Change | |---------------|----------------|----------------------------| | | Build a large Occidental metropolis and produce 50 tons of noblemen’s goods. | Fixed a bug where cargo ships would stop delivering spices. | | The Emperor’s Challenge | Fulfill the Emperor’s demands for war machines (cannons, armor, etc.) within a time limit. | Reduced required war machines from 100 to 75; rebalanced production chain ratios. | | The Treasure Fleet | Salvage sunken treasure ships while fending off pirates. | Pirate respawn timer increased; treasure detection range improved. | | The Diplomat | Achieve a high diplomatic reputation with all three AI opponents without military conquest. | Fixed a bug where certain gifts would not increase reputation. | | The Lost Temple | Discover and excavate a hidden temple in the southern islands. | Removed an exploit where players could repeatedly sell the same excavation item. | | The Caliph’s Contest | Outproduce the Caliph in Oriental goods (dates, carpets, coffee). | AI production rate slightly reduced to prevent impossible difficulty. | | The Inquisition | Defend a heretical settlement from waves of inquisitorial fleets. | Wave composition adjusted: fewer large warships in early waves. |
If you have installed the game recently via a digital platform, you are playing the version. anno 1404 scenarios list patched
Emphasizes diplomacy and reaching a high rank with the Sultan. | Scenario Name | Brief Objective | Notable
As of my last update, here are general steps to find a list of scenarios in Anno 1404: | Reduced required war machines from 100 to
All base scenarios received a common patch improvement: – corrupted saves from v1.0 became extremely rare.